The Windows Phone Power Tools will improve and add new features to the Windows Phone SDK development tools. Instead of allowing you to only install developer xaps the Power Tools let you test update scenarios by allowing you to update an existing. Apple has officially announced the iPhone SDK, and it is amazing. In fact, the SDK gives third-party developers access to the exact same tools, APIs, and Cocoa Touch framework that Apple has been using to design their own iPhone apps. This includes features like location-aware applications, hardware-accelerated 3D graphics, the 3-axis accelerometer, and complete access to the media features.
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From Apple:
iPhone SDK 3.2 includes the Xcode IDE, iPhone Simulator, and a suite of additional tools for developing applications for iPhone, iPad and iPod touch.
What do you need to know about free software?From Apple:
iPhone SDK 3.2 includes the Xcode IDE, iPhone Simulator, and a suite of additional tools for developing applications for iPhone, iPad and iPod touch.
Active7 years ago
I know there is no official SDK for Windows, which is very annoying. Is there any way to develop applications on a Windows computer, other than somehow running a Mac OS in VMware? I know you can do it with Xcode, but that is also only for Mac OS X. Google searches have revealed absolutely nothing.
If I cannot use the SDK or Xcode, is there any way I can just check syntax or something and just make my code in Notepad and save it with the proper extension? I have no idea whether or not I would be able to do that, probably because I have never even tried the SDK and probably never will without buying a Mac.
Peter Mortensen
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CycloneCyclone
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10 Answers
You could easily build an app using PhoneGap or Appcelerators Titanium Mobile.
Both of these essentially act as a WebKit wrapper, so you can build your application with HTML/CSS/JavaScript. It's a pretty portable solution, too, but you are somewhat limited in what you can make - i.e, no intensive rendering or anything. It really all depends on what you're looking to do.
Peter Mortensen
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Ryan McGrathRyan McGrath
I looked into this before buying a Mac Mini. The answer is, essentially, no. You pretty much have to buy a Leopard Mac to do iPhone SDK development for apps that run on non-jailbroken iPhones. Super sentai episodes.
Not that it's 100% impossible, but it's 99.99% unreasonable. Like changing light bulbs with your feet.
Not only do you have to be in Xcode, but you have to get certificates into the Keychain manager to be able to have Xcode and the iPhone communicate. And you have to set all kinds of setting in Xcode just right.
Peter Mortensen
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Nosredna
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Iphone Sdk
You could do what saurik of Cydia does, and write your code on a PC then build it on the iPhone itself (it is a Mac, technically!) after you jailbreak it. However, you don't get Interface Builder, so you're basically creating UIs in code by hand. It'd also be pretty tough to actually submit your app without a Mac.
Ana BettsAna Betts
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No, you must have an Intel Mac of some sort. I went to Best Buy and got a 24' iMac with 4G RAM for $1499 using their 18 month no interest promotion. I pay a minimum payment of something like $16 a month. As long as I pay the entire thing off within 18 months - no interest. That was the only way I was getting into iPhone development.
TaptronicTaptronic
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There is another solution if you want to develop in C/C++. http://www.DragonFireSDK.com will allow you to build iPhone applications in Visual Studio on Windows. It's worth a look-see for sure.
JimJim
Technically you can write code in a .NET language and use the Mono Framework (http://www.mono-project.com/) to run it on the iPhone. I haven't ever seen someone do this from scratch, but the folks that write the Unity Game Development platform (http://unity3d.com/) use it to make their games iPhone-compatible. The game itself is written in .NET, and then they provide an iPhone shell with the Mono frameworks that allows everything to run on the iPhone. I don't know whether they've contributed all of their modifications to Mono back to the open-source repository, but if you're serious about writing iPhone apps outside the Mac environment, it might be possible.
That said, I think you could dump weeks into getting that to work, and it might be best to invest in a Mac instead :-)
Ben GotowBen Gotow
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This really comes down to how much you value your time. As the other posters have mentioned, there are a couple of ways you can build iPhone apps without a Mac. However, you are jumping through serious hoops, and it'll be much more difficult and take longer than it would with the proper development chain.
You can buy a second-hand Mac Mini for a couple of hundred bucks on eBay. If you're serious about doing iPhone development you'll make this back in saved time very quickly.
Peter Mortensen
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DaveRDaveR
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No one has brought up the hackintosh. If you have supported hardware it might be the best option.
Jonas Heidelberg
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kellogskellogs
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There are two ways:
I use the Ubuntu method myself.
Peter Mortensen
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Pavja2
check this website they have shown many solutions . Psp games free download.
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protected by WillNov 22 '10 at 13:00
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